NCrashed <ncrashed@gmail.com>,
LeMarwin <lemarwin42@gmail.com>
Description of <b> Vectors </b> and <b> Quaternions </b>
<br/> Vectors - just good old 3-d vectors
<br/> Quaternions are used to describe rotations in 3D space.
<br/> How to use:
<br/> 1.Create a Vector
<br/> 2.Create a Quaternion
<br/> 3.Call Vector's rotate method with a Quaternion as a parameter (not the only option. see "rotate")
<br/> 4.?????
<br/> 5.PROFIT!